hero section cover

Education and Training

Intro to Gamification

This gamification course explains how game elements and design frameworks can be applied to encourage engagement and support specific goals. It distinguishes games, toys, gamification, and game-based learning while introducing experience design, emotions, mechanics, dynamics, aesthetics, rules, documentation, and evaluation.

What You Will Learn:

- The definition of gamification and the main game elements.
- The frameworks and steps used to apply gamification.
- The difference between a game, a toy, gamification, and game-based learning.
- What an experience means within game design.
- How intended emotions can influence an experience.
- The difference between mechanics, dynamics, and aesthetics.
- How to create rules for a designed experience.
- How to complete a game-design document.
- The different approaches used to evaluate an experience.
- How evaluation supports improvement.

This course is suitable for people interested in game design and the use of game elements beyond entertainment. It supports professionals and learners who want to apply gamification to employee engagement, customer experience, training, organizational activities, or personal goals through a clearer design and evaluation process.

  • Intro

    1 minute 34 seconds
  • What is Gamification? & What is Game Elements?

    4 minutes 50 seconds
  • Frameworks and Steps to Apply Gamification

    3 minutes 53 seconds
  • What`s What?

    3 minutes 52 seconds
  • What's an Experience?

    3 minutes 14 seconds
  • Players and Emotions

    5 minutes 36 seconds
  • Combining it all together

    2 minutes 37 seconds
  • Adding Mechanics, Dynamics and Aesthetics

    3 minutes 39 seconds
  • Themes, Stories and Environment

    4 minutes 4 seconds
  • Playtesting Types

    3 minutes 48 seconds
  • Summary

    1 minute 40 seconds

Meet your instructor

Mohamed Essam

Mohamed Essam

Mohamed Essam is a Learning Experience Designer at AxonIQ, Netherlands, and freelance learning consultant.


He has over 11 years experience in learning and developement blended with IT retail sales and marketing industry, he has been an independent self employed consultant for 5 years excelling in various selling, soft skills and technical programs.


Mohamed is an APTD (Associate Professional in Talent Development) certified from ATD, USA - Game design & Development Certified from Michigan state university, USA - Instructional Design Certificate HRCI, USA - UX Design Cross Skilling Certificate, Udacity.


He decided to dedicate all his efforts in order to help youth and professionals achieve their personal & career goals by merging gamification, UX, and learning together.

Subscriptions

Start watching our recorded courses in different fields with our great experts

1 Month Subscription
USD 15
Benefits
  • Full access to all courses
  • Full access to material of courses
  • Engage with course instructors
  • Get certificate of completion
1 Year
USD 70
Benefits
  • Full access to all courses
  • Full access to material of courses
  • Engage with course instructors
  • Get certificate of completion
3 Months
USD 40
Benefits
  • All one month subscription perks
  • Access for three months
  • Access for 3 users